

Given that this game has a niche audience to begin with, I can't see how it will be successful if you need a high end PC like mine to enjoy it without lowering graphics to very basic levels or playing it like a Powerpoint presentation. 10-15fps on any of the port environments. It was far from top of the line but also still above what the average user for SSE probably runs, and SSE absolutely crippled that system. Insane!īefore I built this PC a week ago I had a Core 2 Duo E6750 overclocked to 3.6ghz (and still had the 5850 video card). In this game you can dive deep into the water and move without being. My mom and I were on a sinking ship, but luckily we both managed to swim to a. Submarines can appear out of nowhere and launch torpedoes to sink huge battleships. Download Sega Dreamcast games, but first download an emulator to play Sega. Control a huge submarine in the middle of the sea and explore the area or start a battle with lots of enemies and allies.
#Sinking ship simulator games for free#
And that's without antialiasing turned on, which these days is a must have - when I turn that on I hit down as low as 10fps. Submarine Simulator is a fascinating 3D submarine battle game which you can enjoy online and for free on. It's playable, but given how basic the graphics are. I have a Core i7 950 overclocked to 4ghz, a Radeon 5850 HD video card, 6gbs of DDR3 1600 memory, all on a streamlined and optimized Windows 7 install, and I'm barely able to exceed 30fps in some parts of the game. Arguably a more believable ocean simulation, and on top of that it simulates naval warfare at the same time. The sequel to the unfinished Sinking Simulator, now with a lot more POWER Witness your witty love of chaos and destruction sinking 2D ships and everything else on board With one of the most advanced and optimized soft body physics, enjoy the absolute madness of destroying massive soft body structures into oblivion. And the graphics in Arma II are first rate as well.Īnother example would be Silent Hunter 5. running around real-time in missions (with dozens and dozens of active AI) with explosions going off, tracers everywhere, etc., yet you can still retain a great framerate.

Take Arma II for example - in that game you have planes, helicopters, ground vehicles, infantry, etc. There are plenty of games out there that simulate TONS of things going on without the massive hit on framerate that SSE creates. That's pretty terrible excuse making, to be perfectly honest.
